On a successful save, the creature takes half as much damage and doesn't fall prone or become buried. The DM can adjust the DC higher or lower, depending on the nature of the rubble. Create custom stat blocks for monsters and save them for use in your campaigns. On a failed save, the creature takes 5d6 bludgeoning damage, is knocked prone, and is buried in the rubble, requiring a DC 20 Strength ( Athletics) check as an action to escape. Huge celestial (titan), Chaotic Good (75) or Neutral Evil (25). A creature within half the distance of a structure's height must make a Dexterity saving throw. If a structure drops to 0 hit points, it collapses and potentially damages nearby creatures. The World Tree cosmology model rearranged, renamed, and reorganized the upper planes into the Celestial. These were Arcadia, Mount Celestia, Bytopia, Elysium, the Beastlands, Arborea, and Ysgard. The tremor deals 50 bludgeoning damage to any structure in contact with the ground in the area when you cast the spell and at the start of each of your turns until the spell ends. The upper planes (sometimes Upper Planes) was a collective term used in the Great Wheel cosmology model to represent the Outer planes of Good alignment, located across the top of the Great Wheel. A fissure that opens beneath a structure causes it to automatically collapse (see below). A creature that successfully saves moves with the fissure's edge as it opens. A creature standing on a spot where a fissure opens must succeed on a Dexterity saving throw or fall in. They can cast Pass Without Trace at will, so despite their hulking size I imagine it is quite likely for an Empyrean to stealthily ambush opponents with allies mounted on flying Pegasi. Each is 1d10 x 10 feet deep, 10 feet wide, and extends from one edge of the spell's area to the opposite side. The 'Bolster' feature also clearly signifies that Empyreans tend to fight alongside allies, so consider what allies an Empyrean is bringing into battle. A total of 1d6 such fissures open in locations chosen by the DM. Fissures open throughout the spell's area at the start of your next turn after you cast the spell. This spell can have additional effects depending on the terrain in the area, as determined by the DM.įissures. On a failed save, the creature is knocked prone. When you cast this spell and at the end of each turn you spend concentrating on it, each creature on the ground in the area must make a Dexterity saving throw. A creature that fails the save by 5 or more is knocked prone. A creature takes 33 (6d10) bludgeoning damage on a failed save, or half as much damage on a successful one. Each creature in that area must make a DC: 25 Dexterity saving throw. ![]() On a failed save, the creature's concentration is broken. The zaratan exhales rocky debris in a 90-foot cube. Each creature on the ground that is concentrating must make a Constitution saving throw. The ground in the area becomes difficult terrain. For the duration, an intense tremor rips through the ground in a 100-foot- radius circle centered on that point and shakes creatures and structures in contact with the ground in that area. You create a seismic disturbance at a point on the ground that you can see within range.
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